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Wii game creation for teens (Book, 2011) [WorldCat.org]
A expert to assemblage Flash-based games for Nintendo Wii that provides an overview of the history of games, animation, and the bracket and covers Adobe Flash, drawing and gamy design fundamentals, living principles, character, story, assemblage scenes and worlds, sound, players, objectives, programming a short-range game, Wii forsaken production, and other attached topics."User level: Beginner - Intermediate"--Page 4 of cover. Included CD-ROM contains: Any frequency Converter, Source Forge's Audacity, the Wii forsaken API, and illustration files for all the exercises in the book. A guide to building Flash-based games for Nintendo Wii that provides an summary of the past times of games, animation, and the solace and covers Adobe Flash, art and courageous design fundamentals, animation principles, character, story, assemblage scenes and worlds, sound, players, objectives, programming a little game, Wii Cade production, and else related topics.